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Windmill

The windmill was one of my favorite assets to create for this project: it adds a charming landmark to the island extension, complementing the lighthouse. I was responsible for the full asset pipeline, modelling, UV unwrapping, texturing, and material setup. Additionally, I optimized the asset for performance and handled its implementation in Unity, ensuring proper scale, animation, and integration within the environment.

https://store.steampowered.com/app/2976140/Campfire_Cozy_Friends/

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