I wanted to practice Unreal, focusing on modularity and shaders and I loved Patricia's art https://www.behance.net/gallery/172291943/2D-Modular-Concept-Design-Architecture-Assets which really inspired me. I thought it would be a great opportunity to capture the cute cartoon style with my modeling and shader work. I also wanted to experiment with Unreal's PCG tool to see how procedural generation could help with building modular environments and buildings. I was kind of fun to add pieces, test different variations and see how the system responded.
tutorials I used:
https://www.youtube.com/watch?v=pc4lKekw1Z8&t=630s
https://www.youtube.com/watch?v=HDyswSWIdY0&t=2268s