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Anatomy Study

I gained a ton of knowledge with everyone at Mainframe, and I was eager to sharpen my skills in anatomy and stylized modeling. That's why I took on the challenge of creating a character based on TOART Studio's concept ( https://www.artstation.com/artwork/nEgdoO ) , I love their style so much! I aimed to replicate the concept as closely as I could, and I'm stoked about how it turned out! The topology is super clean, and I intentionally went for a low-poly style to have better control over the topology. Overall, I'm really happy with the end result and I hope y'all like it too! Critiques and comments are always welcome! :D